FREE Interactive Review Game for any Grade or Subject

Wow – this year has been crazy!  I have been incredibly busy both in school and out, which is why I haven’t written in sooo long, but since my blog posts about the “Attack” review game I play with my classes continue to be some of my most viewed posts, I thought I’d write a quick post about the new, FREE Interactive version of the game!

For those of you who haven’t read my posts about the old-school version of the game, the premise is simple.  Each team has a castle.  Ask a review question and pick a group to answer.  If they get the question right, they get to attack a couple of the other teams’ castles.  If they get it wrong, I attack their castle.  After 5 attacks, a castle is eliminated, but that team is still in the game – (They can still attack other castles to get revenge!)  The last castle standing is the winner.

The game is a HUGE hit in every class I have ever played in and I have heard from over 100 other teachers that the same is true for their classes….and now it’s even better with the brand new interactive version!

For the interactive version, each team has a sand castle.  You can attack a castle by clicking on the screen when a plane holding a bucket of water is flying above the sand castle you want to attack.  (If you have an interactive whiteboard that supports touch you could even have students throw a koosh ball at the board instead of clicking to carry out the attacks!)  Teams also have the option of rebuilding their castle instead of attacking another sand castle when they get a question right.

The FREE version of the game has all of the features of the full game, but allows only 2 teams.  The full game offers the option to play with up to 5 teams.

If you try out the game with your students, please let me know what you think of it!  I hope your students enjoy it as much as mine do!!

(I am really hoping that I can find the time to blog more regularly this Spring, too, so I hope to be back soon with another post!)

Thanks for reading,

Christina

 

 

 

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New Review Game: Try it Free and Win the Game of your Choice

Claw Machine Game gif

I love playing games in my math classes! Here are just a few of the many benefits of good review games:

  • they are a great way to practice any type of skill
  • students love them
  • students are engaged
  • games encourage collaboration among students

I have found, though, that the key to keeping students engaged and enjoying games is to switch them up frequently.  No matter how fun a game may be the first few times you play it, the students will eventually get bored with it if it is the ONLY game you ever play with them.  Having a good variety of games to pull from really makes a difference in keeping up student enthusiasm and engagement levels.  Some of my go to games include Bingo, Jeopardy-style games, Attack, and standard whiteboard games, but I am always looking for new ones to add to the mix, which is why I teamed up with my husband again to create some new, fun interactive review games!

We thought it would be fun to bring some arcade-style fun into the classroom so we created a Claw Machine Review Game.  It can be played in teams or non-competitively.  (I tend to teach competitive students so I plan to use the team-mode with my classes).

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There are 5 different categories in a game, which are listed on little cards along the bottom of the claw machine.  The claw (crane?) moves back and forth in the machine.  Have a student either toss a koosh ball at the interactive whiteboard if you have one that supports touch or simply click with a mouse to stop the crane and pick up a card.  It will pull up a random card from the category it is in front of.  Have each group come up with an answer and then reveal the actual answer.  Award points to teams with correct answers and either subtract points or do nothing to teams with incorrect answers.  Once all questions from a category have been asked, the category card will disappear from the machine.

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You can also adjust scores at any time by clicking the little +/- button on the bottom right-hand corner.  (One idea that could add to the competition/excitement would be to subtract points from a team that doesn’t successfully pull up a card when they toss the ball at the screen).

At the end of the game, the final team scores and standings are displayed.

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You can play a full game for FREE to try it out to see if you like the idea & set-up of the game!  Just click on the picture below to play the free Demo Game.  (It should open in a new tab right in your browser).

claw machine demo game

If you try out the free Demo and think that you would like to play a claw machine game with your class this year, simply leave a comment telling me which of the 4 games listed below you would like to win.  On Monday, August 1st a random winner will be selected from everyone who leaves a comment and I will email the winner the game of their choice!  The choices of Claw Machine Games to win are:

  • Algebra Back to School Review (Includes: integer operations, evaluating expressions, simplifying algebraic expressions, properties, and writing expressions)
  • Decimal Operations (Includes: addition, subtraction, multiplication, & division of POSITIVE decimals, along with decimal word problems)
  • Solving Equations (Includes: one-step equations, two-step equations, equations with variables on both sides, multi-step equations, and writing & solving equations)
  • Operations with Negative Fractions (Includes: addition, subtraction, multiplication, & division of positive and negative fractions & mixed numbers, and comparing/ordering negative fractions)

(Click the pictures below for a closer look at each game.)

claw machine algebra back to school cover.160722013228.160725013219  claw machine decimals pic1.160725013220  equations claw machine cover.160722013229  negative fractions claw machine pic1

 

Here is a video preview of the Algebra Back to School Claw Machine Game:

UPDATE 8/1:  This giveaway has ended.  Since there were 9 entries I used a random number generator to select a number between 1 and 9 to choose a winner.  5 came up, so Lisa (the 5th person to comment) is the winner!  

Capture

Thank you so much to everyone who entered and for all the kind comments about the game.  If you’d like to purchase a claw machine game, they are on sale (along with all my other resources) today and tomorrow for 28% off with code BestYear.

Thanks for reading,

Christina

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Interactive Noggle Game: Play a Round for Free and Chance to Win Full Game!

Last year my  husband (who is a software developer) and I created the interactive game Noggle that has been a big hit with teachers using it in their classroom!  My students absolutely love the game and from what I have heard from other teachers, their students do, too.  The problem with our original Noggle game, though, was that it was designed using macros in PowerPoint, which means that it didn’t work on all computers:  It didn’t work on Macs at all, it didn’t work on Windows 8, and some schools’ security settings didn’t allow the macros to run…

Sooo…my husband completely remade the game as an html file that does not use PowerPoint at all, and should run on ANY computer – PC, Mac, IPAD, etc!!  (You can now play Noggle with the whole class on a SMARTboard, interactive whitboard, or Mimio or set it up on classroom computers or IPADs as a center/station activity….this new version is very versatile!)

noggle new cover

In case you haven’t read  my earlier post on Noggle and have no idea what I’m talking about….Noggle is a math game that is a great way to practice operations with whole numbers, operations with integers, the order of operations, and the letter mode of the game can even be used in a Language Arts classroom to have students practice creating words.  You just click on the mode you want to play, and then a random board is generated.

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Here’s my “How to Play” Page explaining the game:

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The game opens in your browser, but can be played with or without an internet connection.  It has been tested in Google Chrome, Internet Explorer 9 and up, Safari, Opera, and Firefox.  It was also successfully tested on an IPAD and android tablet.  However, the more the game is tested, the better!

That’s where you come into play…I want to give the game away FREE to 3 of my blog readers!!  In order to be eligible to win, all you need to do is try out the demo version of the game, and leave me a comment letting me know what type of computer you are on (PC, Mac, IPAD, etc), your operating system (Windows 8, Vista, etc.), what browser you are using (Chrome, Internet Explorer, Safari, Firefox, Opera), and how the demo game runs for you.  Feel free to leave your thoughts/comments/questions about the game, or how many expressions you were able to come up with, as well.  (I found 13 expressions with an answer of 12 in the three minute time period)!

*****Click here to try out the demo version*****

Depending on your computer/browser the demo game will either just open automatically for you when clicked, or it will download to your computer.  Once it downloads you should be able to click on the download and have it open right up.  If it does not open automatically in your browser when clicked, right click on the downloaded file and go to “Open With” and then select the browser of your choice.

If you are on an older computer that does not have a supported browser, you can download one (such as Google Chrome) free online.  (https://www.google.com/chrome/browser/desktop/)

To enter my giveaway for the full version of my Noggle Interactive Game, simply leave a comment below stating: type of computer, operating system, browser, how demo runs, (and optional comments/questions/etc).  I will email the full game to the winners, so be sure to leave an email address when filling out the comments form.  3 winners will be randomly selected  on 10/26/15.

 

Thanks for reading,

Christina


 

UPDATE 10/26:  This giveaway has ended.  Thank you to everyone who tested out the demo and left me a comment!  

THE WINNERS ARE:

  • Jessi W
  • V Fuller
  • J Rousselle

 

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My Spin on Symmetry

Today’s 6th grade lesson was on rotational symmetry.  I have found that students tend to be less familiar and less comfortable with rotational symmetry than they are with line symmetry (and sometimes mix the two up), so I try to find ways to make it more clear and understandable to them.

I had several different shapes cut out ahead of time: an equilateral triangle, isosceles triangle, rectangle, square, rhombus, regular pentagon, irregular hexagon, etc.  I had the students each pick a couple of different shapes and trace them on a piece of paper.

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After tracing the shapes, the students were told to use their pen or pencil to hold down the center of the shape.  I had them rotate the shapes and count how many times the cut out shape lined up perfectly with the traced shape (until they got to a full turn around).

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I asked the students to try to figure out how many degrees they were able to turn the figure to have it line up with their tracing.  They were able to reason that since a full turn was 360 degrees, they had to divide the number of times they could turn the shape into 360.

Their finished notes for the day looked like this:

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As an extension, I gave each of the students an angle measure.  They have to draw, color, and cut out their own figure that has that rotational symmetry.  (For example, the student to which I assigned 120 degrees is not allowed to draw an equilateral triangle.  They have to create their own, original figure that also has 120 degree rotational symmetry).

I am excited to see what they come up with!

Thanks for reading,

Christina

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